This piece was originally slated for another publication a few years ago. It didn’t get published. So here it is. Republished from my now defunct Tumblr blog. Screenshots are all ones I took when playing Bloodborne.

This time, I’m confident I have him. Father Gascgoine has been plaguing me for…

Right, so, you’ve probably read a bunch of great stuff from other people on why NFTs are bad, but I also know how reading things on the internet works, maybe you haven’t. So, here’s the really simple version…

(but first: hey ya’ll, I’m sick! like really sick! I just had…

thematically, these screenshots mean nothing; once again, I’m not using them for illustrative purposes but to break up the post so it isn’t visually exhausting. these screenshots are from digimon cyber sleuth and will be until I say otherwise, if I say otherwise.

hi, so there’s A Discourse floating around and I’ve been thinking about it because it’s about How People React To Things, and that doesn’t just mean how we, as artists, make things people react to, but how we react to the feedback from all of this.

I am an artist…

these pictures probably aren’t relevant but im too tired to figure out what relevant pictures would be

Hi, I’m Doc, and I write games, and people seem to like the writing I do, because over the years, I’ve received literally hundreds of messages from people asking me how to write, and for some reason, I’ve got a lot of recent queries about this, so I should probably…

Hey, this is a compilation of what you could consider my personal gaming canon. These are games I think are essential playing — and because it’s me writing this, it’s a way of really getting to understand me, I think. I don’t post these a lot, but they’re games I…

One time I did something very stupid.

I was mad that some software had changed, and I was like, I don’t know, 23? 22? Young as shit, and a website I did all my Commenting on — a website that would somehow overlook how stupid I had been a few…

null world fanart by @pabastien on twitter

I am hungry for good horror, and sometimes, that means figuring out why stuff doesn’t work. So, hey, don’t stop me if you’ve heard this one before, because it would be a really short article if we did that.

So, there’s this protagonist, and he’s just arrived at an isolated…

GB 'Doc' Burford

I do some freelance work, game design consulting, and I’ve worked on games Hardspace: Shipbreakers and created games like Adios and Paratopic.

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